The chipKIT board is used to determine whether a button has been pushed or not. The state of the button determines whether or not an LED is illuminated.
Write the code that converts the three momentary contact push buttons to operate as push-on / push-off buttons that satisfies the following specifications.
In this project, we will write a software sketch to identify and correct the effects of button bounce on the chipKIT™ microcontroller boards.
In this project, when the button is pressed the LED shines and the computer receives the number of times the button has been pressed.
Create a more complex and sophisticated button circuit that will activate when pressed with the right amount of force.
In this challenge you will be asked to use push buttons to control the seven segment display on your FPGA board. Each digit of the seven segment display is composed of 7 LEDs arranged in a "figure 8" pattern with another LED for the decimal point. When the buttons are not pressed, all LEDs should be on. When a button is pressed, a digit should turn off.
Here multiple buttons are used to control multiple buttons. Rather than having one button control one LED, combinations of buttons affect which LEDs are illuminated. The way in which the buttons control the LEDs is described in the form of a truth table.
In this project, you will set up a single button and external LED much like the one in “Button-Controlled LEDs.” However, the LED will now blink at an adjustable rate.
In this project, a button is again used to control an on-board LED, but things get a bit more complicated. Instead of simply having the state of the LED correspond to the state of the button, in this project the LED's state will toggle every time the button is pushed.
This exercise is based off of the material from Real Digital Project 2. You will download a .bit file to your board to configure the FPGA with eight different logic circuits. The circuits use buttons and switches for inputs, and LEDs for outputs. You must probe the logic circuits by applying all possible combinations of input signals, and from the results write logic equations that describe the circuit’s behavior.